Dark World Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Firebrand Hymnist
SR Rarity
Firebrand Hymnist
SR Rarity
Firebrand Hymnist
FIRE 3
Firebrand Hymnist
  • ATK:

  • 800

  • DEF:

  • 200


When this card is Normal Summoned: You can send cards from the top of your opponent's Deck to the GY, equal to the number of cards they control. If this card is Special Summoned: You can send cards from the top of your Deck to the GY, equal to the number of cards your opponent controls. You can only use this effect of "Firebrand Hymnist" once per turn.

SR Rarity
Valkyrie Sechste
SR Rarity
Valkyrie Sechste
SR Rarity
Valkyrie Sechste
LIGHT 1
Valkyrie Sechste
  • ATK:

  • 0

  • DEF:

  • 2000


If this card is Special Summoned: You can Special Summon 1 "Valkyrie" monster from your Deck, except "Valkyrie Sechste". During your Main Phase: You can send the top 2 cards of your opponent's Deck to the GY. You can only use each effect of "Valkyrie Sechste" once per turn.

UR Rarity
Card Destruction
UR Rarity
Card Destruction
UR Rarity
Card Destruction
Spell Normal
Card Destruction

    Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.

    R Rarity
    Chain Energy
    R Rarity
    Chain Energy
    R Rarity
    Chain Energy
    Spell Continuous
    Chain Energy

      Each player must pay 500 Life Points per card to Normal Summon, Special Summon, Set or activate cards from his/her respective hand.

      SR Rarity
      Dark Room of Nightmare
      SR Rarity
      Dark Room of Nightmare
      SR Rarity
      Dark Room of Nightmare
      Spell Continuous
      Dark Room of Nightmare

        Each time your opponent takes damage from a card effect, except "Dark Room of Nightmare", inflict 300 damage to your opponent.

        SR Rarity
        Dark World Dealings
        SR Rarity
        Dark World Dealings
        SR Rarity
        Dark World Dealings
        Spell Normal
        Dark World Dealings

          Each player draws 1 card, then each player discards 1 card.

          R Rarity
          Hand Destruction
          R Rarity
          Hand Destruction
          R Rarity
          Hand Destruction
          Spell Quick
          Hand Destruction

            Each player sends 2 cards from their hand to the GY, then draws 2 cards.

            SR Rarity
            Pot of Desires
            SR Rarity
            Pot of Desires
            SR Rarity
            Pot of Desires
            Spell Normal
            Pot of Desires

              Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.



              Tag(s):

              SR Rarity
              Pot of Duality
              SR Rarity
              Pot of Duality
              SR Rarity
              Pot of Duality
              Spell Normal
              Pot of Duality

                Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.



                Tag(s):

                SR Rarity
                Pot of Extravagance
                SR Rarity
                Pot of Extravagance
                SR Rarity
                Pot of Extravagance
                Spell Normal
                Pot of Extravagance

                  At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.



                  Tag(s):

                  SR Rarity
                  Mirror Force
                  SR Rarity
                  Mirror Force
                  SR Rarity
                  Mirror Force
                  Trap Normal
                  Mirror Force

                    When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.

                    SR Rarity
                    Present Card
                    SR Rarity
                    Present Card
                    SR Rarity
                    Present Card
                    Trap Normal
                    Present Card

                      Your opponent discards their entire hand, then draws 5 cards. You can only activate 1 "Present Card" per turn.

                      R Rarity
                      Secret Barrel
                      R Rarity
                      Secret Barrel
                      R Rarity
                      Secret Barrel
                      Trap Normal
                      Secret Barrel

                        Inflict 200 damage to your opponent for each card in their hand and for each card they control.

                        R Rarity
                        Skull Invitation
                        R Rarity
                        Skull Invitation
                        R Rarity
                        Skull Invitation
                        Trap Continuous
                        Skull Invitation

                          Each time a card(s) is sent to the Graveyard, inflict 300 damage to its owner for each card sent.

                          R Rarity
                          Torrential Tribute
                          R Rarity
                          Torrential Tribute
                          R Rarity
                          Torrential Tribute
                          Trap Normal
                          Torrential Tribute

                            When a monster(s) is Summoned: Destroy all monsters on the field.

                            SR Rarity
                            Trap Trick
                            SR Rarity
                            Trap Trick
                            SR Rarity
                            Trap Trick
                            Trap Normal
                            Trap Trick

                              Banish 1 Normal Trap from your Deck, except "Trap Trick", and Set 1 card with the same name directly from your Deck, also it can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 "Trap Trick" per turn.

                              Extra Deck

                              N Rarity
                              Empress Judge
                              N Rarity
                              Empress Judge
                              N Rarity
                              Empress Judge
                              EARTH 6
                              Empress Judge
                              • ATK:

                              • 2100

                              • DEF:

                              • 1700


                              "Queen's Double" + "Hibikime"

                              R Rarity
                              Flower Wolf
                              R Rarity
                              Flower Wolf
                              R Rarity
                              Flower Wolf
                              EARTH 5
                              Flower Wolf
                              • ATK:

                              • 1800

                              • DEF:

                              • 1400


                              "Silver Fang" + "Darkworld Thorns"

                              R Rarity
                              Fusionist
                              R Rarity
                              Fusionist
                              R Rarity
                              Fusionist
                              EARTH 3
                              Fusionist
                              • ATK:

                              • 900

                              • DEF:

                              • 700


                              "Petit Angel" + "Mystical Sheep #2"

                              N Rarity
                              Kaminari Attack
                              N Rarity
                              Kaminari Attack
                              N Rarity
                              Kaminari Attack
                              WIND 5
                              Kaminari Attack
                              • ATK:

                              • 1900

                              • DEF:

                              • 1400


                              "Ocubeam" + "Mega Thunderball"

                              N Rarity
                              Rare Fish
                              N Rarity
                              Rare Fish
                              N Rarity
                              Rare Fish
                              WATER 4
                              Rare Fish
                              • ATK:

                              • 1500

                              • DEF:

                              • 1200


                              "Fusionist" + "Enchanting Mermaid"

                              N Rarity
                              Sanwitch
                              N Rarity
                              Sanwitch
                              N Rarity
                              Sanwitch
                              DARK 6
                              Sanwitch
                              • ATK:

                              • 2100

                              • DEF:

                              • 1800


                              "Sangan" + "Witch of the Black Forest"

                              Need 32 UR

                              UR Rarity
                              Grapha, Dragon Lord of Dark World1 card
                              UR Rarity
                              Reign-Beaux, Overking of Dark World1 card
                              UR Rarity
                              Tenpai Dragon Genroku1 card
                              UR Rarity
                              Tenpai Dragon Paidra2 card
                               Rarity
                              Infernoid Evil1 card
                               Rarity
                              Sky Striker Ace - Camellia1 card
                              UR Rarity
                              Sky Striker Ace - Kagari1 card
                              UR Rarity
                              Tri-Brigade Arms Bucephalus II1 card
                               Rarity
                              Sangenpai Transcendent Dragion1 card
                              UR Rarity
                              Tenpai Dragon Chundra1 card
                              UR Rarity
                              Super Starslayer TY-PHON - Sky Crisis1 card
                              UR Rarity
                              Card Destruction1 card
                              UR Rarity
                              Change of Heart3 card
                              UR Rarity
                              Harpie's Feather Duster1 card
                              UR Rarity
                              Heavy Storm1 card
                              UR Rarity
                              Monster Reborn1 card
                              UR Rarity
                              Sangen Kaimen1 card
                              UR Rarity
                              Sky Striker Mobilize - Engage!3 card
                              UR Rarity
                              The Gates of Dark World3 card
                              UR Rarity
                              Triple Tactics Talent1 card
                              UR Rarity
                              Triple Tactics Thrust2 card
                              UR Rarity
                              Ultimate Slayer3 card

                              Main: 50 Extra: 11

                              R Rarity
                              1 cardBeiige, Vanguard of Dark World
                              R Rarity
                              1 cardBeiige, Vanguard of Dark World
                              Beiige, Vanguard of Dark World
                              DARK 4
                              Beiige, Vanguard of Dark World
                              • ATK:

                              • 1600

                              • DEF:

                              • 1300


                              If this card is discarded to the Graveyard by a card effect: Special Summon it from the Graveyard.


                              N Rarity
                              3 cardDanger! Mothman!
                              N Rarity
                              3 cardDanger! Mothman!
                              Danger! Mothman!
                              DARK 4
                              Danger! Mothman!
                              • ATK:

                              • 1800

                              • DEF:

                              • 400


                              You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Mothman!", Special Summon 1 "Danger! Mothman!" from your hand, and if you do, draw 1 card. If this card is discarded: You can have both players draw 1 card, then both players discard 1 card. You can only use this effect of "Danger! Mothman!" once per turn.


                              SR Rarity
                              1 cardDanger! Nessie!
                              SR Rarity
                              1 cardDanger! Nessie!
                              Danger! Nessie!
                              DARK 7
                              Danger! Nessie!
                              • ATK:

                              • 1600

                              • DEF:

                              • 2800


                              You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Nessie!", Special Summon 1 "Danger! Nessie!" from your hand, and if you do, draw 1 card. If this card is discarded: You can add 1 "Danger!" card from your Deck to your hand, except "Danger! Nessie!". You can only use this effect of "Danger! Nessie!" once per turn.


                              SR Rarity
                              1 cardDanger!? Jackalope?
                              SR Rarity
                              1 cardDanger!? Jackalope?
                              Danger!? Jackalope?
                              DARK 3
                              Danger!? Jackalope?
                              • ATK:

                              • 500

                              • DEF:

                              • 2000


                              You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger!? Jackalope?", Special Summon 1 "Danger!? Jackalope?" from your hand, and if you do, draw 1 card. If this card is discarded: You can Special Summon 1 "Danger!" monster from your Deck in Defense Position, except "Danger!? Jackalope?". You can only use this effect of "Danger!? Jackalope?" once per turn.


                              SR Rarity
                              3 cardGenta, Gateman of Dark World
                              SR Rarity
                              3 cardGenta, Gateman of Dark World
                              Genta, Gateman of Dark World
                              DARK 4
                              Genta, Gateman of Dark World
                              • ATK:

                              • 1000

                              • DEF:

                              • 1800


                              You can only Special Summon "Genta, Gateman of Dark World" once per turn. You can discard this card to the GY; add 1 "The Gates of Dark World" from your Deck to your hand. If this card is banished and you control a "Dark World" card: You can Special Summon this card.


                              UR Rarity
                              1 cardGrapha, Dragon Lord of Dark World
                              UR Rarity
                              1 cardGrapha, Dragon Lord of Dark World
                              Grapha, Dragon Lord of Dark World
                              DARK 8
                              Grapha, Dragon Lord of Dark World
                              • ATK:

                              • 2700

                              • DEF:

                              • 1800


                              You can Special Summon this card (from your Graveyard) by returning 1 "Dark World" monster you control to the hand, except "Grapha, Dragon Lord of Dark World". If this card is discarded to the Graveyard by a card effect: Target 1 card your opponent controls; destroy that target, then, if this card was discarded from your hand to your Graveyard by an opponent's card effect, look at 1 random card in your opponent's hand, then, if it was a monster, you can Special Summon it to your side of the field.


                              UR Rarity
                              1 cardReign-Beaux, Overking of Dark World
                              UR Rarity
                              1 cardReign-Beaux, Overking of Dark World
                              Reign-Beaux, Overking of Dark World
                              DARK 8
                              Reign-Beaux, Overking of Dark World
                              • ATK:

                              • 3000

                              • DEF:

                              • 1800


                              You can Special Summon this card (from your GY) by returning 1 Level 7 or lower "Dark World" monster you control to the hand. If this card is discarded to the GY by card effect: You can add 1 Level 5 or higher "Dark World" monster from your Deck to your hand, except "Reign-Beaux, Overking of Dark World", then, if this card was discarded from your hand to your GY by an opponent's card effect, you can Special Summon 1 Level 4 or lower "Dark World" monster from your Deck or GY to either field.


                              SR Rarity
                              3 cardSnoww, Unlight of Dark World
                              SR Rarity
                              3 cardSnoww, Unlight of Dark World
                              Snoww, Unlight of Dark World
                              DARK 4
                              Snoww, Unlight of Dark World
                              • ATK:

                              • 1700

                              • DEF:

                              • 0


                              If this card is discarded to the Graveyard by a card effect: If it was discarded from your hand to your Graveyard by an opponent's card effect, you can target 1 monster in your opponent's Graveyard; add 1 "Dark World" card from your Deck to your hand, then Special Summon that target (if any) in face-up Defense Position.


                              SR Rarity
                              1 cardTenpai Dragon Fadra
                              SR Rarity
                              1 cardTenpai Dragon Fadra
                              Tenpai Dragon Fadra
                              FIRE 3
                              Tenpai Dragon Fadra
                              • ATK:

                              • 1600

                              • DEF:

                              • 1000


                              If this card is Normal or Special Summoned, or at the start of the Damage Step, if a monster battles: You can target 1 Level 4 or lower FIRE Dragon monster in your GY; Special Summon it. You can only use this effect of "Tenpai Dragon Fadra" once per turn. Your FIRE Dragon monsters cannot be destroyed by battle. Once per turn, during the Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.


                              UR Rarity
                              1 cardTenpai Dragon Genroku
                              UR Rarity
                              1 cardTenpai Dragon Genroku
                              Tenpai Dragon Genroku
                              FIRE 3
                              Tenpai Dragon Genroku
                              • ATK:

                              • 0

                              • DEF:

                              • 1000


                              If this card is added to your hand, except by drawing it: You can Special Summon this card as a Tuner, then you can increase its Level by 1. (Quick Effect): You can Tribute this card; Special Summon 1 "Tenpai Dragon" monster from your Deck, except "Tenpai Dragon Genroku", also you cannot Special Summon for the rest of this turn, except Dragon monsters. You can only use each effect of "Tenpai Dragon Genroku" once per turn.


                              UR Rarity
                              2 cardTenpai Dragon Paidra
                              UR Rarity
                              2 cardTenpai Dragon Paidra
                              Tenpai Dragon Paidra
                              FIRE 3
                              Tenpai Dragon Paidra
                              • ATK:

                              • 1700

                              • DEF:

                              • 1000


                              If this card is Normal or Special Summoned: You can add to your hand or Set 1 "Sangen" Spell/Trap from your Deck. You can only use this effect of "Tenpai Dragon Paidra" once per turn. You take no battle damage from battles involving your FIRE Dragon monsters. Once per turn, during the Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.


                              UR Rarity
                              1 cardTenpai Dragon Chundra
                              UR Rarity
                              1 cardTenpai Dragon Chundra
                              Tenpai Dragon Chundra
                              FIRE 4
                              Tenpai Dragon Chundra
                              • ATK:

                              • 1500

                              • DEF:

                              • 1000


                              Once per turn, during the Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. You can only use each of the following effects of "Tenpai Dragon Chundra" once per turn. If you control a FIRE Dragon monster: You can Special Summon this card from your hand. At the start of the Damage Step, if a monster battles: You can Special Summon 1 Level 4 or lower FIRE Dragon monster from your Deck, except "Tenpai Dragon Chundra".


                              UR Rarity
                              1 cardCard Destruction
                              UR Rarity
                              1 cardCard Destruction
                              Card Destruction
                              Spell Normal
                              Card Destruction

                                Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.


                                UR Rarity
                                3 cardChange of Heart
                                UR Rarity
                                3 cardChange of Heart
                                Change of Heart
                                Spell Normal
                                Change of Heart

                                  Target 1 monster your opponent controls; take control of it until the End Phase.


                                  SR Rarity
                                  1 cardDark Corridor
                                  SR Rarity
                                  1 cardDark Corridor
                                  Dark Corridor
                                  Spell Normal
                                  Dark Corridor

                                    Add 1 "Dark World" monster from your Deck to your hand, then discard 1 card. You can only activate 1 "Dark Corridor" per turn.


                                    SR Rarity
                                    1 cardDark World Archives
                                    SR Rarity
                                    1 cardDark World Archives
                                    Dark World Archives
                                    Spell Continuous
                                    Dark World Archives

                                      During your Main Phase: You can discard 1 "Dark World" monster, and if you do, "Dark World" monsters you currently control gain ATK equal to the Level the discarded monster had in the hand x 100, until the end of this turn. If a monster whose original Type is Fiend is discarded from your hand by the effect of a "Dark World" card or an opponent's card effect, even during the Damage Step: You can discard 1 card, then draw 2 cards. You can only use each effect of "Dark World Archives" once per turn.


                                      SR Rarity
                                      3 cardDark World Dealings
                                      SR Rarity
                                      3 cardDark World Dealings
                                      Dark World Dealings
                                      Spell Normal
                                      Dark World Dealings

                                        Each player draws 1 card, then each player discards 1 card.


                                        UR Rarity
                                        1 cardHarpie's Feather Duster
                                        UR Rarity
                                        1 cardHarpie's Feather Duster
                                        Harpie's Feather Duster
                                        Spell Normal
                                        Harpie's Feather Duster

                                          Destroy all Spell and Trap Cards your opponent controls.




                                          Tag(s):

                                          UR Rarity
                                          1 cardHeavy Storm
                                          UR Rarity
                                          1 cardHeavy Storm
                                          Heavy Storm
                                          Spell Normal
                                          Heavy Storm

                                            Destroy all Spell and Trap Cards on the field.


                                            SR Rarity
                                            2 cardInto the Void
                                            SR Rarity
                                            2 cardInto the Void
                                            Into the Void
                                            Spell Normal
                                            Into the Void

                                              If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.


                                              UR Rarity
                                              1 cardMonster Reborn
                                              UR Rarity
                                              1 cardMonster Reborn
                                              Monster Reborn
                                              Spell Normal
                                              Monster Reborn

                                                Target 1 monster in either GY; Special Summon it.




                                                Tag(s):

                                                UR Rarity
                                                1 cardSangen Kaimen
                                                UR Rarity
                                                1 cardSangen Kaimen
                                                Sangen Kaimen
                                                Spell Quick
                                                Sangen Kaimen

                                                  Apply 1 of these effects, or if you activated this card during the Battle Phase, you can apply any of them, in sequence. ● Add 1 Level 4 or lower FIRE Dragon monster from your Deck to your hand. ● Special Summon 1 FIRE Dragon monster from your hand. You can only activate 1 "Sangen Kaimen" per turn.


                                                  SR Rarity
                                                  1 cardSky Striker Mecha - Hornet Drones
                                                  SR Rarity
                                                  1 cardSky Striker Mecha - Hornet Drones
                                                  Sky Striker Mecha - Hornet Drones
                                                  Spell Quick
                                                  Sky Striker Mecha - Hornet Drones

                                                    If you control no monsters in your Main Monster Zone: Special Summon 1 "Sky Striker Ace Token" (Warrior/DARK/Level 1/ATK 0/DEF 0) in Defense Position, which cannot be Tributed, and if you have 3 or more Spells in your GY when this effect resolves, the Token's ATK/DEF become 1500 instead.


                                                    SR Rarity
                                                    2 cardSky Striker Mecha - Widow Anchor
                                                    SR Rarity
                                                    2 cardSky Striker Mecha - Widow Anchor
                                                    Sky Striker Mecha - Widow Anchor
                                                    Spell Quick
                                                    Sky Striker Mecha - Widow Anchor

                                                      If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.


                                                      UR Rarity
                                                      3 cardSky Striker Mobilize - Engage!
                                                      UR Rarity
                                                      3 cardSky Striker Mobilize - Engage!
                                                      Sky Striker Mobilize - Engage!
                                                      Spell Normal
                                                      Sky Striker Mobilize - Engage!

                                                        If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                                                        UR Rarity
                                                        3 cardThe Gates of Dark World
                                                        UR Rarity
                                                        3 cardThe Gates of Dark World
                                                        The Gates of Dark World
                                                        Spell Field
                                                        The Gates of Dark World

                                                          All Fiend-Type monsters gain 300 ATK and DEF. Once per turn: You can banish 1 Fiend-Type monster from your Graveyard; discard 1 Fiend-Type monster, then draw 1 card.


                                                          UR Rarity
                                                          1 cardTriple Tactics Talent
                                                          UR Rarity
                                                          1 cardTriple Tactics Talent
                                                          Triple Tactics Talent
                                                          Spell Normal
                                                          Triple Tactics Talent

                                                            If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                            Tag(s):

                                                            UR Rarity
                                                            2 cardTriple Tactics Thrust
                                                            UR Rarity
                                                            2 cardTriple Tactics Thrust
                                                            Triple Tactics Thrust
                                                            Spell Normal
                                                            Triple Tactics Thrust

                                                              If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                                                              UR Rarity
                                                              3 cardUltimate Slayer
                                                              UR Rarity
                                                              3 cardUltimate Slayer
                                                              Ultimate Slayer
                                                              Spell Normal
                                                              Ultimate Slayer

                                                                Your opponent cannot activate monster effects in response to this card's activation. Send 1 monster from your Extra Deck to the GY, then target 1 monster your opponent controls with the same card type (Fusion, Synchro, Xyz, Pendulum, or Link); shuffle it into the Deck.


                                                                SR Rarity
                                                                1 cardDimensional Barrier
                                                                SR Rarity
                                                                1 cardDimensional Barrier
                                                                Dimensional Barrier
                                                                Trap Normal
                                                                Dimensional Barrier

                                                                  Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.


                                                                   Rarity
                                                                  1 cardInfernoid Evil
                                                                   Rarity
                                                                  1 cardInfernoid Evil
                                                                  Infernoid Evil
                                                                  FIRE 1
                                                                  Infernoid Evil
                                                                  • ATK:

                                                                  • 1100

                                                                  • DEF:

                                                                  • 1100


                                                                  2 "Infernoid" monsters If this card is Fusion Summoned: You can banish 1 "Infernoid" monster from your GY; send "Infernoid" monsters with different names from your Deck to the GY equal to the banished monster's Level. If this card is sent to the GY or banished: You can add 1 "Void" Spell/Trap from your Deck to your hand. You can only use each effect of "Infernoid Evil" once per turn.


                                                                  SR Rarity
                                                                  1 cardHiita the Fire Charmer, Ablaze
                                                                  SR Rarity
                                                                  1 cardHiita the Fire Charmer, Ablaze
                                                                  Hiita the Fire Charmer, Ablaze
                                                                  FIRE
                                                                  Hiita the Fire Charmer, Ablaze
                                                                  • ATK:

                                                                  • 1850

                                                                  • LINK-2

                                                                  Link Arrow:

                                                                  Bottom-Left

                                                                  Bottom-Right


                                                                  2 monsters, including a FIRE monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 FIRE monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Hiita the Fire Charmer, Ablaze" once per turn.


                                                                   Rarity
                                                                  1 cardSky Striker Ace - Camellia
                                                                   Rarity
                                                                  1 cardSky Striker Ace - Camellia
                                                                  Sky Striker Ace - Camellia
                                                                  DARK
                                                                  Sky Striker Ace - Camellia
                                                                  • ATK:

                                                                  • 1500

                                                                  • LINK-2

                                                                  Link Arrow:

                                                                  Top-Right

                                                                  Bottom-Left


                                                                  2 Effect Monsters Must first be Link Summoned. You can only Special Summon "Sky Striker Ace - Camellia(s)" once per turn. Once per turn, if you have 3 or less Spells in your GY: You can send 1 "Sky Striker" card from your Deck to the GY. If this card is sent to the GY: You can target 1 monster your opponent controls; Special Summon this card to your opponent's field (but shift control to its owner during the End Phase of this turn), and if you do, send that targeted monster to the GY.


                                                                  UR Rarity
                                                                  1 cardSky Striker Ace - Kagari
                                                                  UR Rarity
                                                                  1 cardSky Striker Ace - Kagari
                                                                  Sky Striker Ace - Kagari
                                                                  FIRE
                                                                  Sky Striker Ace - Kagari
                                                                  • ATK:

                                                                  • 1500

                                                                  • LINK-1

                                                                  Link Arrow:

                                                                  Top-Left


                                                                  1 non-FIRE "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 "Sky Striker" Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon "Sky Striker Ace - Kagari(s)" once per turn.


                                                                  SR Rarity
                                                                  1 cardSky Striker Ace - Shizuku
                                                                  SR Rarity
                                                                  1 cardSky Striker Ace - Shizuku
                                                                  Sky Striker Ace - Shizuku
                                                                  WATER
                                                                  Sky Striker Ace - Shizuku
                                                                  • ATK:

                                                                  • 1500

                                                                  • LINK-1

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                                                                  Top-Right


                                                                  1 non-WATER "Sky Striker Ace" monster Monsters your opponent controls lose 100 ATK/DEF for each Spell in your GY. Once per turn, during the End Phase, if this card was Special Summoned this turn: You can add 1 "Sky Striker" Spell from your Deck to your hand, with a name different from the cards in your GY. You can only Special Summon "Sky Striker Ace - Shizuku(s)" once per turn.


                                                                  SR Rarity
                                                                  1 cardSky Striker Ace - Zeke
                                                                  SR Rarity
                                                                  1 cardSky Striker Ace - Zeke
                                                                  Sky Striker Ace - Zeke
                                                                  DARK
                                                                  Sky Striker Ace - Zeke
                                                                  • ATK:

                                                                  • 1500

                                                                  • LINK-2

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                                                                  2 monsters, including a "Sky Striker Ace" monster Must be Link Summoned. You can only Special Summon "Sky Striker Ace - Zeke(s)" once per turn. If this card is Link Summoned: You can target 1 face-up monster on the field; banish it until your opponent's next End Phase. Once per turn: You can target 1 other card you control; this card gains 1000 ATK, then, send the targeted card to the GY.


                                                                  UR Rarity
                                                                  1 cardTri-Brigade Arms Bucephalus II
                                                                  UR Rarity
                                                                  1 cardTri-Brigade Arms Bucephalus II
                                                                  Tri-Brigade Arms Bucephalus II
                                                                  DARK
                                                                  Tri-Brigade Arms Bucephalus II
                                                                  • ATK:

                                                                  • 3500

                                                                  • LINK-5

                                                                  Link Arrow:

                                                                  Left

                                                                  Right

                                                                  Bottom-Left

                                                                  Bottom

                                                                  Bottom-Right


                                                                  3+ Beast, Beast-Warrior, and/or Winged Beast monsters Cannot be Special Summoned from the Extra Deck unless you have 3 or more "Tri-Brigade" Spells/Traps in your GY. Your opponent cannot activate cards or effects when you Special Summon a monster(s). When a monster declares an attack: You can banish this card, also banish all cards your opponent controls. If this card is sent to the GY: You can send 1 Beast, Beast-Warrior, or Winged Beast monster from your Extra Deck to the GY. You can only use this effect of "Tri-Brigade Arms Bucephalus II" once per turn.


                                                                   Rarity
                                                                  1 cardSangenpai Transcendent Dragion
                                                                   Rarity
                                                                  1 cardSangenpai Transcendent Dragion
                                                                  Sangenpai Transcendent Dragion
                                                                  FIRE 10
                                                                  Sangenpai Transcendent Dragion
                                                                  • ATK:

                                                                  • 3000

                                                                  • DEF:

                                                                  • 3000


                                                                  1 Dragon Tuner + 1+ non-Tuner Dragon monsters All monsters your opponent controls must attack, if able. Your opponent cannot activate cards or effects during the Battle Phase. If this card is Synchro Summoned: You can change all monsters on the field to Attack Position. If 3 or more attacks have been declared this turn (Quick Effect): You can Special Summon this card from your GY, then you can destroy 1 card on the field. You can only use this effect of "Sangenpai Transcendent Dragion" once per Duel.


                                                                  SR Rarity
                                                                  1 cardMereologic Aggregator
                                                                  SR Rarity
                                                                  1 cardMereologic Aggregator
                                                                  Mereologic Aggregator
                                                                  DARK
                                                                  Mereologic Aggregator
                                                                  • ATK:

                                                                  • 2600

                                                                  • DEF:

                                                                  • 3000


                                                                  2+ Level 9 monsters If this card is Xyz Summoned: You can send 1 monster from your Extra Deck to the GY. You can target monsters in your GY, up to the number of materials this card has; detach materials from this card equal to the number of those targets in the GY, and if you do, attach those targets to this card as material. If this card is sent to the GY: You can target 1 face-up card on the field; negate its effects until the end of this turn. You can only use each effect of "Mereologic Aggregator" once per turn.


                                                                  SR Rarity
                                                                  1 cardNumber 41: Bagooska the Terribly Tired Tapir
                                                                  SR Rarity
                                                                  1 cardNumber 41: Bagooska the Terribly Tired Tapir
                                                                  Number 41: Bagooska the Terribly Tired Tapir
                                                                  EARTH
                                                                  Number 41: Bagooska the Terribly Tired Tapir
                                                                  • ATK:

                                                                  • 2100

                                                                  • DEF:

                                                                  • 2000


                                                                  2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.


                                                                  UR Rarity
                                                                  1 cardSuper Starslayer TY-PHON - Sky Crisis
                                                                  UR Rarity
                                                                  1 cardSuper Starslayer TY-PHON - Sky Crisis
                                                                  Super Starslayer TY-PHON - Sky Crisis
                                                                  DARK
                                                                  Super Starslayer TY-PHON - Sky Crisis
                                                                  • ATK:

                                                                  • 2900

                                                                  • DEF:

                                                                  • 2900


                                                                  2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.


                                                                  master-duel
                                                                  Dark World
                                                                  5







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